Opportunities in 3d Game Programming Updated during semester
Engaging People with CyberInfrastructure through 3d Game Programming
Table of Contents Week 1 1. Introduction to 3D Game Development 2. Introduction to Programming Week 2 3. 3D Programming Concepts Week 3 4. Game Programming 5. Gameplay Week 4 6. Network 7. Common Scripts Week 5 8. Introduction to Textures 9. Skins Week 6 10. Creating GUI Elements 11. Structural Material Textures Week 7 12. Terrains and Skyboxes 13. Introduction to Modeling with MilkShape 13-15 March 2006 - Spring Break - SDSU Week 8 14. Making a Player Model 15. Making a Vehicle Model Week 9 16. Making Weapons and Items 17. Making Structures Week 10 18. Making the Game World Environment 19. Creating and Programming Sound Week 11 20. Game Sound and Music 21. Creating the Game Mission Week 12 22. The Game Server 23. The Game Client Week 13 24. The End Game Week 14 - The End Game![]()
From Garage Games-dot-com
B: Game Development Resources on the Internet C: Game Development Tool Reference